Publications

Found 10 results

Filters: Author is A. Pereira  [Clear All Filters]
2011
2010
2009
Leite I, Castellano G, Pereira A, Martinho C, Paiva A, McOwan PW.  2009.  Designing a Game Companion for Long-Term Social Interaction. Proceedings of the International Workshop on Affect-Aware Virtual Agents and Social Robots (AFFINE'09), ICMI-MLMI'09. Abstract
2008
Leite I, Pereira A, Martinho C, Paiva A.  2008.  iCat: an Affective Game Buddy Based on Anticipatory Mechanisms. Proceedings of 7th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008). Abstract
Leite I, Martinho C, Paiva A, Pereira A.  2008.  Social Presence in Long-Term Human-Computer Relationships. Fourth International Workshop on Human-Computer Conversation. Abstract
Leite I, Pereira A, Martinho C, Paiva A.  2008.  Are emotional robots more fun to play with? Robot and Human Interactive Communication, 2008. RO-MAN 2008. The 17th IEEE International Symposium on. :77-82.
Pereira A.  2008.  Designing a pervasive chess game. Conference Proceedings of Digital Games 2008.
Pereira A.  2008.  iCat, the chess player: the influence of embodiment in the enjoyment of a game. Proceedings of 7th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008).

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