Revive! Reactions to Migration between Different Embodiments when Playing with Robotic Pets

TitleRevive! Reactions to Migration between Different Embodiments when Playing with Robotic Pets
Publication TypeConference Proceedings
Year of Publication2012
AuthorsMárquez Segura E, Cramer H, Gomes PF, Nylander S, Paiva A
Refereed DesignationRefereed
Conference Name11th International Conference on Interaction Design and Children
Date Published06/2012
Conference LocationBremen, Germany
Keywordsartificial pets, human-robot interaction, lirec, phypleo, pleo, vipleo
AbstractThis paper explores the issues that arise in the context of the migration of a robotic pet between di erent embodiments and the associated design challenges. In the following, we describe the perceptions that a group of children have of a dinosaur character crossing the boundary between its robotic embodiment (the Pleo commercial pet), and its virtual counterpart on a mobile phone. We analyse the children's perceptions of, as well as emotional reactions to, the migration of this character, and show how seemingly subtle variations in the migration process can a ffect the children's perception on the character and its embodiments. Among other ndings, gaps in the migration process, or perceived unresponsiveness, appeared to be accompanied by anxiety in the participating children. Based on our results, we point to yet unsolved design challenges for migration in interactions with embodied characters, and o er insights for migration implementation.
URLhttp://dl.lirec.org/papers/Marquez.et.al-IDC2012.pdf
Posted by paulo on Saturday, 21 April, 2012 /

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