Immersion, Engagement and Presence
| Title | Immersion, Engagement and Presence |
| Publication Type | Book Chapter |
| Year of Publication | 2003 |
| Authors | McMahan A |
| Secondary Authors | Wolf MJP, Perron B |
| Book Title | The Video Game Theory Reader |
| Pagination | 67-86 |
| Publisher | Routledge, New York, |
| Abstract | Example of using video games as a medium for interactive narratives. Examines how gamers can be immersed in the game experience, and their sense of engagenent and presence |




