Immersion, Engagement and Presence

TitleImmersion, Engagement and Presence
Publication TypeBook Chapter
Year of Publication2003
AuthorsMcMahan A
Secondary AuthorsWolf MJP, Perron B
Book TitleThe Video Game Theory Reader
Pagination67-86
PublisherRoutledge, New York,
AbstractExample of using video games as a medium for interactive narratives. Examines how gamers can be immersed in the game experience, and their sense of engagenent and presence
Posted by mickwalters on Thursday, 19 February, 2009 /

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